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How do I put a Phaser, three.js or PixiJS game online?

Build the game for the web and ask your coding agent to publish it on TinyBulb. The agent bundles the library with the game, uploads it and opens a link where you publish it with one click. Games on TinyBulb run without network access, so the library, models, textures and sounds all go in the game's own files rather than coming from a CDN.

Say this to your coding agent

Publish my game on TinyBulb. The instructions are at https://tinybulb.com/publish.md

How the game is packaged

Your agent doesn't need to know any of this in advance: TinyBulb's bundle format spells it out, and an upload that breaks a rule comes back with each problem and how to fix it.

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